Wednesday, November 11, 2015

desert cave snuggler

Since I had been modeling a lot architecture lately, it was fun to do something pure 2D and organic again. Some of my friends looking at my recent creatures thought I should do something more cute - so here we go. This creature lives in the desert but stays inside caves during the heat of the day. When it is getting dark and the ground is cooling down it goes on its hunt for little insects or some delicious flowers. It is about the size of a cat, maybe a little bit bigger. Pure Photoshop work, no 3D here.

Monday, June 1, 2015

saurian guy

This one started as a quick sculpt in Zbrush. After a quick remesh I brought it into Mari, did some textures and reworked the sculpt based on that color reference. Rendered in Maya, I finalized him in Photoshop.

Tuesday, April 7, 2015

Tree Snatcher

The Tree Snatcher creature lives in the tree tops. It's tail usually dangles down below the branch it sits on. With the moist and smelly part, it attracts lots of insects, which in turn lure bigger prey close to the snapping claws. Once caught, there is no escape and the prey gets brought towards the mouth area of the Tree Snatcher where it injects a poisonous and decomposing liquid. Very much like spiders digest their catch. I started and finished this one as pure 2D in Photoshop.

Saturday, February 7, 2015

fish creature

Started as a head/bust Zbrush doodle, I took this one further and gave him a body too. Also I remeshed him and prepared a Maya file for animation, though this will take some more time to finish. As a concept for texturing I rendered him in Maya and did some paint over in Photoshop.