This is a proposal for a bat-like character I am working on. I started in Zbrush, rendered in Maya and polished it in Photoshop.
Friday, November 2, 2012
Friday, October 12, 2012
deer guy
This character is the result of combining a human torso with a deer body. To give him a more heroic pose and appearance I decided to deviate a little from true deer anatomy.
Friday, September 7, 2012
beast revised
Another version for the beast creature. It now looks more massive and has got a new face. Also worked the horns a little bit.
Sunday, August 26, 2012
beast
Finally I found some time to work on a very interesting project. This is a first proposal for one important creature of the story. It will be about 7ft tall and lives in a cave in the woods. It also might get some armour, made from available materials, like leather, trash, wood...
Thursday, June 28, 2012
alien explorer
The character bust is done in Zbrush and rendered in Maya / Mentalray. All mechanical stuff and background I did in Photoshop.
Friday, June 1, 2012
Friday, March 23, 2012
alien bust sketch
This started as a quick Dynamesh sketch in Zbrush. I then took it to Maya, rendered a SSS pass and photobashed on top of it in Photoshop.
Monday, March 19, 2012
bull creature
I took my creature concept to ZBrush and rendered it in Maya. It still needs some work in the textures but overall I am pretty happy with how it came along.
water creature 02
This is a concept for a water creature. I took it into ZBrush already and have to finish the high frequency details.
fairy tale
These are some concept paintings for a little short story I came up with, where these little fairy creatures live in a dark forest and have been encountered by a lonely huntsman.
Friday, February 17, 2012
Morlock
I started working on designs for H.G. Wells "Morlock" and "Eloi" characters from his novel "Time Machine". This is my take on the Morlocks.
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